Exorcism
![]() | Exorcism (LV1) Heretic Active Skill Cost: 224 MP Cooldown: 13 seconds Range: 10 meters Deals 50 Dark Damage to the target and also causes the target's wounds to fester, dealing 30 Dark Damage every 3 seconds for 30 seconds. The caster will heal HP proportional to the amount of initial Dark Damage dealt. The higher your Dark Damage is, the more you will be healed for. Available at Level 25 |
![]() | Exorcism (LV2) Heretic Active Skill Cost: 312 MP Cooldown: 13 seconds Range: 10 meters Deals 50 Dark Damage to the target and also causes the target's wounds to fester, dealing 40 Dark Damage every 3 seconds for 30 seconds. The caster will heal HP proportional to the amount of initial Dark Damage dealt. The higher your Dark Damage is, the more you will be healed for. Available at Level 25 Upgrade Cost: 8165 Upgrade Exp: 38000 |
![]() | Exorcism (LV3) Heretic Active Skill Cost: 412 MP Cooldown: 13 seconds Range: 10 meters Deals 110 Dark Damage to the target and also causes the target's wounds to fester, dealing 50 Dark Damage every 3 seconds for 30 seconds. The caster will heal HP proportional to the amount of initial Dark Damage dealt. The higher your Dark Damage is, the more you will be healed for. Available at Level 30 Upgrade Cost: 12910 Upgrade Exp: 70000 |
![]() | Exorcism (LV4) Heretic Active Skill Cost: 516 MP Cooldown: 13 seconds Range: 10 meters Deals 140 Dark Damage to the target and also causes the target's wounds to fester, dealing 60 Dark Damage every 3 seconds for 30 seconds. The caster will heal HP proportional to the amount of initial Dark Damage dealt. The higher your Dark Damage is, the more you will be healed for. Available at Level 30 Upgrade Cost: 16870 Upgrade Exp: 100000 |
![]() | Exorcism (LV5) Heretic Active Skill Cost: 560 MP Cooldown: 13 seconds Range: 10 meters Deals 170 Dark Damage to the target and also causes the target's wounds to fester, dealing 70 Dark Damage every 3 seconds for 30 seconds. The caster will heal HP proportional to the amount of initial Dark Damage dealt. The higher your Dark Damage is, the more you will be healed for. Available at Level 30 Upgrade Cost: 24000 Upgrade Exp: 160000 |
![]() | Exorcism (LV6) Heretic Active Skill Cost: 608 MP Cooldown: 13 seconds Range: 10 meters Deals 200 Dark Damage to the target and also causes the target's wounds to fester, dealing 80 Dark Damage every 3 seconds for 30 seconds. The caster will heal HP proportional to the amount of initial Dark Damage dealt. The higher your Dark Damage is, the more you will be healed for. Available at Level 30 Upgrade Cost: 41305 Upgrade Exp: 330000 |
![]() | Exorcism (LV7) Heretic Active Skill Cost: 656 MP Cooldown: 13 seconds Range: 10 meters Deals 230 Dark Damage to the target and also causes the target's wounds to fester, dealing 90 Dark Damage every 3 seconds for 30 seconds. The caster will heal HP proportional to the amount of initial Dark Damage dealt. The higher your Dark Damage is, the more you will be healed for. Available at Level 30 Upgrade Cost: 49494 Upgrade Exp: 420000 |
![]() | Exorcism (LV8) Heretic Active Skill Cost: 708 MP Cooldown: 13 seconds Range: 10 meters Deals 260 Dark Damage to the target and also causes the target's wounds to fester, dealing 100 Dark Damage every 3 seconds for 30 seconds. The caster will heal HP proportional to the amount of initial Dark Damage dealt. The higher your Dark Damage is, the more you will be healed for. Available at Level 30 Upgrade Cost: 105352 Upgrade Exp: 1150000 |
![]() | Exorcism (LV9) Heretic Active Skill Cost: 760 MP Cooldown: 13 seconds Range: 10 meters Deals 290 Dark Damage to the target and also causes the target's wounds to fester, dealing 110 Dark Damage every 3 seconds for 30 seconds. The caster will heal HP proportional to the amount of initial Dark Damage dealt. The higher your Dark Damage is, the more you will be healed for. Available at Level 30 Upgrade Cost: 150487 Upgrade Exp: 1850000 |
![]() | Exorcism (LV10) Heretic Active Skill Cost: 832 MP Cooldown: 13 seconds Range: 10 meters Deals 320 Dark Damage to the target and also causes the target's wounds to fester, dealing 120 Dark Damage every 3 seconds for 30 seconds. The caster will heal HP proportional to the amount of initial Dark Damage dealt. The higher your Dark Damage is, the more you will be healed for. Available at Level 30 Upgrade Cost: 237536 Upgrade Exp: 3400000 |